Staff Engineer Physical AI Systems
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Job Description
We are seeking a Staff Engineer (Physical AI - System Engineering) to join the Pathfinding Studio within the Engineering Innovation Office. In this role, you will develop and validate technologies related to Physical AI systems models and dataflow for humanoid and industrial robotics. The role combines hands-on design, virtual and hybrid system modeling, algorithm–hardware co-design, experimental validation, and cross-disciplinary collaboration to achieve project milestones.
Responsibilities:
· Contribute to Physical AI related technology development for humanoid and industrial robotics, translating requirements into hardware, mechanical, compute, and software design choices.
· Design, prototype, integrate, and validate humanoid hardware and mechanical subsystems, including articulated hands and arms, actuator and sensor integration, and electromechanical interfaces.
· Develop and evaluate learning-based perception, planning, control, and manipulation workflows, including foundation models, vision-language-action models, imitation learning, and reinforcement learning as appropriate to project objectives.
· Develop and maintain virtual system models and robotics hardware and software infrastructure for the lab environment.
· Evaluate and prototype neuromorphic and similar ultra-low-power computing approaches for humanoid sensing, perception, and control; integrate candidate computing platforms into system demonstrations.
· Develop and apply best practices for reproducible simulation, data collection, training, and evaluation; investigate complex failure modes through in-depth analysis of variable factors and validate sim-to-real transfer against system requirements.
Requirements
Function: Manufacturing
Experience Level: Mid-Senior Level