Video Artist
Job Description
Main challenge
Help our games stand out by creating marketing content that attracts new players across a variety of channels and audiences.
You’ll work on live titles including Disney Magic Kingdoms, March of Empires, Disney Speedstorm, and War Planet Online, as well as other games from Gameloft’s portfolio, creating trailers, video ads, and marketing content that support user acquisition and promotional campaigns
What it means on a daily basis
• Create trailers, video ads, app store videos, and social content for multiple games.
• Capture and stage gameplay footage in the game’s engines.
• Adapt and improve existing 3D assets in an Unreal Engine sequencer for marketing and UA use
• Combine editing, motion graphics, sound, and visual effects into polished final videos.
• Explore new creative approaches and content trends to keep campaigns fresh.
What success will look like
During your first 3 months
• Learn the team’s workflows, tools, and production standards.
• Build strong working relationships with artists, marketers, and project managers.
• Deliver reliable, campaign-ready content with the expected level of quality.
• Become comfortable working across several games at the same time.
After 6-12 months
• Independently work on projects from brief to final delivery.
• Handle increasingly complex campaigns with minimal guidance.
• Contribute ideas that improve creative quality and production efficiency.
• Become a trusted partner for marketing and user acquisition teams.
Who you would be working with
You’ll be part of a multidisciplinary creative team that includes Motion Designers, 3D Artists, a Creative Project Manager, and the Creative Agency Lead. You'll work closely with User Acquisition, Marketing, production teams, and colleagues from other Gameloft studios, including the Disney Speedstorm team in Barcelona.
The team values feedback, knowledge sharing, and collaboration, with regular creative reviews and brainstorming sessions.
Where this role can take you
• Senior Video Artist.
• More responsibility on larger projects.
• More involvement in cinematic trailers and cross-game campaigns.
Requirements
Department: ART & VIDEO
Function: Art/Creative
Experience Level: Mid-Senior Level